Showing posts with label Template. Show all posts
Showing posts with label Template. Show all posts

Monday, March 26, 2012

Part 1: The template


This post is mostly to get you up and running (almost) from scratch. Remember that I'm using iOS 5. This means automatic reference counting and storyboards, which are both amazing features that make your life easier. After this post, you'll have a basic template to use when you want to make OpenGL applications.